Players can mine to craft greater gear and resources, but beware mining makes noise, and noise created in the quiet deep threatens to awaken the dangers below: where there’s clatter, there’s combat. Set in a procedurally generated Dwarven realm of Moria, no two adventures will be alike, and every expedition is traversable either solo or online with companions. Their quest will require fortitude, delving deep into the Mines of Moria to recover its treasures. Summoned to the Misty Mountains by Lord Gimli Lockbearer, players take control of a company of Dwarves tasked to reclaim the lost spoils from the Dwarven homeland of Moria-known as Khazad-dûm or Dwarrowdelf-in the depths below their very feet. It’s the only survival crafting video game set in the Fourth Age of Middle-earth. The companies made the announcement during the Summer Game Fest. In that sense, this game represents new lore in the Tolkien universe. The game follows the dwarf Gimli as he returns with the dwarves to the mines of Moria after the events of the trilogy are over.
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